Transparency of the layer depends on distance from camera

minDist = 600;
maxDist = 10000;
minOpacity = 10;
maxOpacity = 100;
try{
d = length(toWorld(anchorPoint),thisComp.activeCamera.toWorld([0,0,0]));
linear(d,minDist,maxDist,maxOpacity,minOpacity)
}catch(err){
value
}
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